This past week I worked with Mark on writing some basic ideas for the scripts in the technical documentation of the game; we mostly just wanted to get the specifics about how the game's basic aspects will function. You can see more detailed information in Mark's post.
Now I will be working on texturing for the game. Specifically, I am going to try to find a tutorial on creating a scorch mark texture to use in the game after a tootsie bomb explodes. Hopefully that won't take too long, and then I'll just work on texturing whatever needs to be textured.
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