Tuesday, January 29, 2013

Light Map Baking - Travis

This past week I've been working on tutorials for baking light maps to textures in Maya. We will be using this  technique in our game for the lighting, because bakign light maps will not slow down the game a lot like dynamic lighting. Below are some images of a simple scene that I made and baked a light map to. You can see more detailed images of the UV maps at the post on my personal blog, here.



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