Monday, January 28, 2013

Josh Turner Scene Modeling

Josh here, my job in the Iron Sombrero team is to do the area modeling for all the levels. its my job to model all of the objects in each of the levels and trying to make it all flow together and look as real as possible.



With designing the suburb house, it was all easy and a pretty quick modeling and putting it together. However at the end of it, when we tried to add new edges it would delete part of the faces on the house. We were not able to figure out how to fix this, so i made a new house base, which in time turned out to be a waste of time, so now a new house is going to be made, should be quick since the old house can be a reference, so later in the process line, textures will be a lot easier.



This is the Lunch Room for the School level, where there are waves of zombies that you have to fight off. With modeling this, there haven't been any difficulties so far, its not complete as far as modeling so hopefully everything goes great. We based the design off of our own Lunch room. And in my opinion its going great so far.

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