Wednesday, March 20, 2013
Mark Update 3/20
This week I've been focusing on writing new code for the game. I've added a basic enemy wave system that can be implemented in any scene we need. Basically, the script counts the number of spawners and waits until they're done spitting out pinatas (each spawner has a zombie spawn limit). Then, when they're done, it displays a "New Wave!" graphic in front of the user and resets all the spawners. It counts the number of waves and when the final wave is finished the waves stop. It's pretty basic but very important to creating an actual game instead of a toy. I also introduced Ninja UV to the team and I think it's going to be a big help.
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