Wednesday, March 20, 2013

Mark Update 3/20

This week I've been focusing on writing new code for the game. I've added a basic enemy wave system that can be implemented in any scene we need. Basically, the script counts the number of spawners and waits until they're done spitting out pinatas (each spawner has a zombie spawn limit). Then, when they're done, it displays a "New Wave!" graphic in front of the user and resets all the spawners. It counts the number of waves and when the final wave is finished the waves stop. It's pretty basic but very important to creating an actual game instead of a toy. I also introduced Ninja UV to the team and I think it's going to be a big help.

Seth's Update: U V mapping


Seth here! These are the uv maps of the models I made for the little sister of the main character and the little bear friend that the main character will have throw tootsie bombs of the players back. Will allow Kristen to texture them, which is already started in the bottom right.

Tuesday, March 19, 2013

Travis' Post

Recently, I've spent a lot of time researching trying to see if there was a way to bake color to an object (without light). That is, I was looking for a way to take an object in Maya with multiple textures on it and combine them into one UV map for use in the game. Finally, we found a script we could use to accomplish this to make texturing go a bit faster. Other than that, I added some simple doors for decoration in the hallway scene to the texturing that Kristen has done in the hallway. Here's some pictures.



Josh Level Design Update







With the Zombie Pinata Game, ive been working on the street level, ive finished modeling the level, and have almost gotten everything finished with textring. Just need to finish moving things around so that the user will not fall off the level. Other than that, all that is needed to be done is putting it in Unity and adding in-game addons to it.

Wednesday, March 6, 2013

Mark Update

This week I added in pinata body explosions. Fun stuff. It adds some satisfaction for killing each pinata. Here's a new build:

https://docs.google.com/file/d/0B5TMIP6TlZSkSTlMZFZRY0ZjZGM/edit?usp=sharing