Thursday, April 4, 2013

Travis' Post

Recently I've been working on baking light maps to textures in Maya for our game to get the lighting done. Anyway, it's a pretty time-consuming process and I haven't finished yet, but here's some of the UV light maps below.

Some light/color bakes:

Fence:


Picnic table


Some ao bakes (blogger did weird things with these images, so they don't actually look like this):

Ground plane


House

Tree

Picnic table

Some fg bakes (once again, blogger doing weird things):

Fence

Ground plane:

Some gi bakes (weirdness):

Fence

Picnic table

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